tag:blogger.com,1999:blog-1691787955971358127.post4793567268120806285..comments2023-10-11T00:23:55.487-07:00Comments on The Unseen University: The only market for cloud gamingAnonymoushttp://www.blogger.com/profile/01602248161038082454noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-1691787955971358127.post-26422145621773753912012-07-12T12:39:11.251-07:002012-07-12T12:39:11.251-07:00The flip side of this, though, is that you need yo...The flip side of this, though, is that you need your service to be always available. If people can't play when they want or have to wait on lines, you lsoe customers.<br /><br />Since PCs are notoriously finicky, you actually have to have enough hardware to cover your peak load PLUS enough spare capacity to cover machines that fail. Add to that the fact that each"head-end" of the cable system serves a single neighborhood, and you could actually need MORE equipment then just giving everybody 1 PC.Anonymoushttps://www.blogger.com/profile/01602248161038082454noreply@blogger.comtag:blogger.com,1999:blog-1691787955971358127.post-8302699635547420012012-07-12T11:30:21.938-07:002012-07-12T11:30:21.938-07:00Some of the cost could be offset by selling the sa...Some of the cost could be offset by selling the same service to more people than you have equipment for, each user needs a display box, but you only need enough server side hardware to cope with the number of simultaneous users. I don't know what ratio is needed to make the cost less than normal, or what ratio is reasonable to assume though.Anonymoushttps://www.blogger.com/profile/07253297336971676615noreply@blogger.comtag:blogger.com,1999:blog-1691787955971358127.post-17549315048926703182012-07-12T11:29:28.001-07:002012-07-12T11:29:28.001-07:00This comment has been removed by the author.Anonymoushttps://www.blogger.com/profile/07253297336971676615noreply@blogger.com